Finally, it’s officially announced.
I didn’t really get any sort of hand in Guitar Hero III. Probably a few lines of shared engine code, and the odd bugfix shared from a game I was working on at the time: Tony Hawk’s Proving Ground.
The Aerosmith game though, I’ve done a little bit of work on. So even though like GH3, I’ll be appearing in the credits… This time I can actually feel like I deserve a mention.
It’s nice to be able to talk about this game a bit now. We had the band at our building a few times late last year. It was real cool to be able to hear them doing their mocap (they played the music when doing the capture), whilst making myself a cuppa during the day. Nothing quite beats hearing Aerosmith tracks played live whilst drinking some Tetley. 🙂 Tyler even paged the entire company when he saw the game in person, to tell us what a good job we’ve been doing. Top guy!
Game does indeed look very good. But obviously I can’t really say any more than that.
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